2.2.3: No Timing
Level AAA
2.2.3: No Timing
What it means
Timing is not an essential part of the event or activity presented by the content, except for non-interactive synchronized media and real-time events. This AAA criterion removes most time limits entirely.
Simulations and games may still need timing when it is the point of the activity.
How to fix it
- Remove arbitrary countdowns from learning and shopping tasks.
- Offer untimed modes for quizzes and practice exercises.
- Keep real-time exceptions only where delay would invalidate the experience.
- Review third-party widgets for hidden timers.
Quick examples
- Good: A training quiz can be completed without any countdown clock.
- Bad: A job application portal forces submission within five minutes with no extension.
- Good: A live auction keeps its timer because bidding depends on real time.
- Bad: A static article hides content until a 60-second timer finishes.
W3C Understanding 2.2.3: No Timing — full official details